Riichi-Mahjong almanach

Japanische Terminologie im Riichi Mahjong

Here you can find a list of japanese terminology used in Riichi mahjong.
You'll find for the japanese pronounciation, the Kanji/Kana and the english translation plus description.

The first chart gives a general overview while the second one gives deeper knowledge over advanced terminology.
japanese readingKanji/Kanameaning
Agari和がりwinning a hand with Ron-Agari or Tsumo-Agari
Chunchanhai中張牌tiles from 2 - 8
Haiyama牌山tile wall
Jantō雀頭end pair
Kazehai風牌wind tile
Konon-dealer (south-, west- und north wind);
lit.: child
Manzu萬子presentation of numbers 1 - 9 plus the kanji 萬 (man) for 10.000;
also known as 'character'
Mentsu面子finished set (Shuntsu, Kōtsu, Kantsu and Jantō)
Oyadealer (east wind);
lit.: parents
Pinzu筒子presentation of single chinese coins;
also known as circles or rings
Rōtōhai老頭牌tiles 1 and 9
Sangenpai三元牌dragon tiles
Shuntsu順子street of three tiles
Souzu索子prasentation of 100 threaded chinese coins;
also known as bambou
Wanpai王牌dead wall
lit.: king tiles
Yaochūhai幺九牌tiles from 1 - 9
Japanese pronounciationKana/KanjiMeaning
Aidayonken間四軒Inteval between four tiles that could indicate a dangerous wait inbetween.
Agarihouki和がり放棄lit.: win renunciation, also known as "dead hand". Prohibits calls and winning. If done, a chombo is invoked as penalty.
Akahai赤牌Red dora tiles, mostly red 5 of the suits, but also red 3 and 7 are known.
Akuukansappou亜空間殺法Technique to change the flow of the game in occult mahjong through calls
AnPrefix for concealed mentsu in the hand. lit.: dark
Anjun暗順Closed shuntsu
Ankan暗槓Closed kantsu. Called but still counted closed.
Ankou暗刻Closed koutsu.
Anpai安牌Safe tile e. g. because of someones in furiten.
Aotenjou青天井No point limits. Points are awarded as mathematically calculated.
Ari ariアリアリKuitan and atozuke allowed
Ari nashiアリナシWith kuitan, no atozuke
Ashidome足止めHinder players in advancing their hand e. g. with Riichi declaration
Atamahane頭跳ねOnly one ron allowed at a time. If multiple wins existing, the next one in order for drawing wins.
Atozuke後付けAllows winning with a yakuless hand, when the winning tiles gives the yaku
Awaseuchi合わせ打ちDiscard of the same tile as kamicha to make use of temporary furiten
Bagime場決めDetermination of seating
Balit.: place. Name of the actual round like Tonba or Nanba for east and south round
Bakaze場風wind of the round
Bazoro場ゾロTwo extra hand added by default in case of win. Little outdated
Betaoriベタ降りMain term for defensive strategies
ChiiチーCall to claim a minjun from the pond of kamicha
Chiicha起家First oya in the game
Chiicha maaku起家マークWind marker
Chonbo/Chombo冲合Penalty given for e. g. yakuless hand or winning whilst furiten
ChonchonチョンチョンPicking of the 13th and 14th by oya
DaburonダブロンDouble ron
Dahai打牌Discarding a tile
Damaten黙聴Silent tenpai
Digital Mahjong
(Dejitaru Maajan)
デジタル麻雀Play style that relies on statistics and probabilities
Dorahyoujihaiドラ表示牌Dora indicator tile
Doujunnai Furiten同巡内フリテンTemporary furiten
FuMini points for calculating hands with less then 5 han
Furikomi振り込みDeal into someones hand
Furiten振聴Tenpai on a tile(s) that have been already discarded and thus cannot be claimed for a win. Only Tsumo is possible
Fuutei副底Basic 20 fu points that are rewarded when a hand is won
Genbutsu現物see "Anpai"
Haipai配牌Draw of starting tiles
Haiteihai海底牌Last tile in the living wall. lit.: Tile at the bottom of the sea
Haiyama牌山The wall
HanValue of the yaku. Each han gives roughly a doubling of the points
Hanchan半荘One complete round of Riichi consisting of east and south round
Honba本場Bonus round after renchan or ryuukyoku. Indicated with 100-point tenbou called tsumibou
Houjuu放銃see "Furikomi"
Houra和了Wiining a hand, see"Agari"
Houteihai河底牌Last discarded tile, lit.: tile at the bottom of the pond
Jihai字牌Overall term for sangenpai and kazehai, see "Tsuuhai"
Jikaze自風Ones own seat wind
Jundrawing turn, e. g. 東一局12巡目 (first east round, 12th draw)
KabeTerm for tiles, where all four of them are visible to a player. Allows determination for impossible waits
Kamicha上家Player to the left
KanカンCall to complete an ankan, dai- and shominkan
Kandorahyoujihaiカンドラ表示牌kan dora indicator tile
Karagiri空切りDiscard of the same tile from the hand as the one been drawn
Kariton仮東Temporary east in traditional japanese bagime
Kazehai風牌Wind tiles
Keishikitenpai形式聴牌Tenpai form without any yaku at ryuukyoku
Kikenhai危険牌Dangerous tiles
Kiru切るDiscarding a tile, see "Dahai"
Kuikae喰い替えAllows calling a tile for a mentsu and discarding the same or the one from the other end of a shuntsu e. g. Chii on 5 for 567, discarding of 8. Not allowed in EMA rule set
Kuisagari喰い下がりYaku, that decreases by one han, when opened
Kuitan喰い断Open tanyao
KyokuRound, e. g. first east round
Kyoutaku供託Riichi bet deposits from Ryuukyoku, that will be awarded to the player who wins the following hand
Machi待ちWait in ones tenpai hand
Mawashiuchi回し打ちPlaying safe while still aming for a win
Menzen門前Completely concealed hand
Minlit.: shining/visible. Prefix for open mentsu
Minjun明順Open shuntsu
Minkou明刻Open koutsu
Naki鳴きTerm for claiming a discard via the calls pon, kan and chii
Ninaki二鳴きCalling of the tile discarded a second time without claiming the first
No Tenノー聴Not tenpai
No Ten Bappuノー聴罰符Penalty players pay in no-ten to those in tenpai
No Ten Riichiノー聴リーチRiichi declaration without beeing in tenpai. Invokes a chombo
Okkult Mahjong
(Okaruto Maajan)
オカルト麻雀Play style that describes mahjong as a game where demons and luck influences the flow of the game.
Oikake Riichi追いかけリーチPursuing riichi after someone already declared riichi
Okurikan送り槓Kantsu included in a mentsu
(All last)
オーラスLast round in a hanchan
Otakaze客風Not the round nor the own wind
PaoTerm for beeing responsible by payment for completing an obvious yakuman like Daisangen or Dai-(Sho)Suushii
PonポンCall to claim a discard to form a minkou
Renchan連荘Consecutive oya positin after oya wins or ryuukyoku
RiichiリーチDeclaration of tenpai with 1000 points bet. Hand cannot be changed anymore
Riipai理牌Sorting of haipai
Rinshanpai嶺上牌Replacemant tile drawn after kantsu declaration
RonWinning on a discard
Ryuukyoku流局Drawn game
Sakizuke先付けHand has to fulfill a yaku before a win declaration is valid. Opposite of "atozuke"
Sashikomi差し込みDeal in a hand on purpose
Shanten向聴Count until tenpai is reached
Shibori絞りClinging on tile that could be useful for opponents
Shimocha下家Player on the right side
Shonpai生牌Tile that has not been discarded once in a round
Sujilit.: "muscle". Reading strategies for tiles that could complete ryanmen waits
Suteru捨てるDiscarding a tile
Suupai数牌Number tiles
Tenpai聴牌Waiting hand
Toimen対面Opponent on the opposite side of the table
Tonpuusen東風戦East round
Tsumo自摸Taking a tile from the wall or call to declare a win on self draw
Tsumogiriツモ切りDiscarding the tile just drawn
Uradorahyoujihai裏ドラ表示牌Dora tile indicator under the normal indicator tile. Accessible via win with riichi declaration
Utsu打つDiscarding a tile
Wareme割れ目Double the amount of points won/lost for the player sitting in front of the wall that has been split
Yakitori焼き鳥Term for players, that did not win a single hand in a hanchan. Usually penalties have to be paid.
YakuRequirement to have a valid hand
Zentsuppa全ツッパWinning at all cost without giving thoughts to discard into another players hand